Benchmarking and bugfixes
Blokz RAVE » Devlog
This new version fixes a lot of graphical bugs, which should make the game a bit more playable on older macs. It also adds a new benchmarking mode, that you can enable by holding Option when launching the game. Minor gameplay fixes are also included.
Surprisingly for me, one of the hardest things to implement was the launch options dialog. The Macintosh Toolbox API is incredibly hard to navigate if you are not used to it. If there is enough interest, I will write a blog post describing how to make a dialog window for classic Mac OS. There aren't a lot of tutorials out there on the subject, most tutorials only scratch the surface of how to do basic event handling in a window.
Have fun!
Files
Blokz_RAVE_1.5.0.sit 493 kB
Jul 10, 2024
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Blokz RAVE
A tetris-like game in 3D for classic Mac OS
More posts
- Gameplay fixesApr 19, 2024
- Working on improvementsApr 15, 2024
- Rendering fixes for classic modeApr 10, 2024
- Minor fixesApr 08, 2024
- Added controls, fixed mouse bugApr 07, 2024
- Fixed window moving bugApr 04, 2024
- Added windowed mode to Blokz RAVEApr 01, 2024
- Blokz RAVE released for Mac OS 9Mar 29, 2024
Comments
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I would be really interested in that blog post! I aspire to write my own MacOS 9 game as well and any documentation on working with the API's is very welcome.